Let’s get rid of the “gamer boy” stereotype. eSports are a competitive, analytic, and serious profession. And women are starting to make a name for themselves in the trade. Major competitions and millions of dollars are on the line. Is this a field you could excel in? Perhaps, ladies, this is your game.
Esports’ future is female
“The esports industry is one of the fastest growing segments in sports and entertainment, on pace to generate as much as $5 billion in revenue by 2020 — and advertisers obviously want in. One of the primary reasons that esports has such tremendous growth potential? The involvement of women. Brands need to be aware that the industry is seeing more and more women enter not only as spectators, but also as players, infrastructure builders, game designers, and more.“
“I’m a cultural anthropologist, game community advocate, writer, producer, and public speaker. As the Director of Initiatives for AnyKey, I manage the diversity projects driven by our organization’s research about underrepresented players in esports.
Gamers might know me better as
“Smash Sisters is a series of women’s crew battles featuring the Super Smash Brothers games. These events are designed to bring new and veteran Smash gals together in order to boost overall competitive participation. This is a progressive organization and format that is excited to adapt to the needs of women in a community that is always changing..“
Geek Girl Con
“GeekGirlCon is an organization that works to empower women and girls to pursue their passions—whether they love science and technology, comics, literature, gaming, or anything else! Everybody is a geek at heart, in one way or another. Our mission is to ensure all these geeks are supported, welcomed, and encouraged to pursue what they love.“
“For the most part Boom eSports was brought to life spontaneously – the roots of the organization date back to early 2013 when three college classmates started casting League of Legends for fun. Back in those days, the organization was called Couch Casters, which pretty quickly grew into something bigger and needed rebranding – two of those founding fathers of Couch Casters founded BoomCast year later from the initial start of Couch Casters. BoomCast quickly grew into a brand and received a huge amount of positive feedback from the gaming community.
Our goals are to popularize eSports in the world, but first and foremost in Estonia and in the Baltics and to give young local gamers a chance to prove themselves in the global eSports arena!”
Julian Krinsky Camps & Programs
“At JKCP we offer over 25 customizable and unique summer programs, many with multiple classes to choose from. It’s best to use the filters above to sort by age, interest, or location to dive deeper into all the options that are available to you.“
“Blizzard Entertainment® is a premier developer and publisher of entertainment software. After establishing the Blizzard Entertainment label in 1994, the company quickly became one of the most popular and well-respected makers of computer games. By focusing on creating well-designed, highly enjoyable entertainment experiences, Blizzard Entertainment has maintained an unparalleled reputation for quality since its inception.“
CHARGE go forward
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